This is a 2nd year project where we had to create a realistic bug from scratch.
Mine is inspired by a praying mantis and a horsehead grasshopper.
Modelling and rigging were made in Maya, sculpting in ZBrush, compositing in Nuke, textures in Substance Painter as well as Renderman.
Hope you like it!
Compositing
Rigg
Wireframe turn
Shading turn